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![]() ![]() New gadgets and upgrades are collected throughout, providing more variety and a heavier emphasis on Batman's weaponry than in the last game. Fighting also makes use of Batman's "wonderful toys", with different gadgets being mapped to simple button combos. Free-flow combat is mainly accomplished by alternating between an "attack" and "counter", combined with a direction, to move from on enemy to another, breaking necks and cashing checks (in for upgrades). Those who have played "Arkham Asylum" will be familiar with the basic game play, divided between two main components: free-flow combat and stealth, or "predator", tactics, enabling Batman to take out throngs of thugs head-on and pick out armed enemies from the shadows with equal ease. Batman, naturally suspicious, finds a way inside to investigate, and he finds a gang war being being waged by some of his most notable arch-enemies. The city's captured criminal element has been transferred in from the old asylum and Blackgate Prison. A huge section of Gotham City has been walled off and is now patrolled by heavily armed security teams. An improvement in every way imaginable, it picks up where the last game left off. "Batman: Arkham City", blows it completely out of the water. It was, without a doubt, the best Batman gaming experience there was. Turns out to make players feel more like they were in Batman's shoes, it just took a good combination of stealth game play and brute combat, with a healthy dollop of fan service thrown on for good measure. So, this was what it was like to be Batman? Then, in 2009, against all odds,Rocksteady released "Arkham Asylum." Instead of being a tie-in to existing movies or comics, it took place in the developers' own unique version of Batman's universe. "Batman Begins" was an all-too linear stealth game that required Batman to take out enemies in the exact manner and order he was intended to,because his Kevlar armor wasn't enough to save him from being killed just by having a gun pointed at him. "Batman: Vengeance" featured frustrating combat laden with clunky animations and vehicles that handled terribly. But video games have been especially cruel to Batman in the past. Licensed games, as a general rule, aren't anything to write home about. The Joker: I've spent weeks shipping samples of my blood to emergency rooms all over the city.īatman: So that's Protocol 10: poison Gotham. sucking down that last breath, knowing Gotham is doing the same. I nearly had a cure it was so close and then it was taken from me.īatman: So we both die. Look, we're running out of time, I need your help. Don't tell me it's not what you always wanted. ![]() you have a teeny little bit of me in you too, Bats! The Joker: Nice of you to say, but you of all people should know. Why spoil the fun?īatman: It was all a lie. The Joker: No one's who you think they are, my dear. Harley Quinn: Aw, but I wanna know who he is, sweetie! ![]()
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